![]() "If people saw that there was this other thing out there, we considered in the worst case scenario, then the contributions from people would just dry up, and we'd be sitting with this lump sum that would not have added up to 10 years' salary or whatever. But we've certainly talked about it, and considered some ramifications of that. I mean, I wouldn't necessarily disagree with that person. "It would take a very philosophical person interested in way down in the details of ethical behavior, I think, to find points of concern there. "I mean, if we had enough money suddenly to become independently wealthy and not worry about our health insurance anymore, then we're working on Dwarf Fortress even more than before - who should complain about that?" As long as you're upfront and honest, there's not technically a problem with that - it's our brand to piss all over if we want. ![]() Does the brand get cheapened? Are you deceiving people? As long as they're clear this is not Dwarf Fortress or whatever, and this is not Dwarf Fortress with graphics, as people call a lot of things that are coming out these days. "When you look at that you think well, there's trade-offs. Whilst those totals are healthy enough for a development team of two, they're not exactly six figure salaries, so why did Zach and Tarn feel that they had to turn down such a huge windfall? Last month, contributions totalled $3355.10. The brothers Adams are very open about the money contributed this way, regularly posting monthly totals to the game's extensive forums. Just who the publisher was and what its plans for the Dwarf Fortress brand were will remain a secret for now, but the fact that the pair were approached in this way, for this amount, and turned it down is fascinating.ĭwarf Fortress is an infamously dense and complex ASCII settlement sim game with a worldwide cult following, which earns its creators money entirely from the voluntary contributions of its players. "And the amount of money on the table was six figures." "There was an offer to use the Dwarf Fortress name - sort of 'Dwarf Fortress: Subtitle' or whatever - they wanted to brand one of their other games," Tarn Adams tells Gamasutra's Mike Rose. The pair, normally reclusive and wary of press, have spoken about the offer in a rare interview with Gamasutra. The creators of Dwarf Fortress, Tarn and Zach Adams, have revealed that they were offered a six-figure sum by a publisher to use the game's name - an offer they rejected.
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